Epic Kingmaker

A Giant Conversation

why are there so many mentally handicapped brutes in this campaign

January Game Log
Our heroes were on the ground floor of a dispute between a never before seen Nixie and a group of irate loggers. After calming down the loggers, our group actually found a use for the feather tokens of trees that see so ubiquitous. Afterwards there was some grumbling by the loggers but the steward deduced that the best way to quell the unrest would be to expand claimed forest hexes.

Upon returning to their city the court found messenger from the Swordlords. A royal investigation into raiding of territory to the East has found that a group of trolls is located in our heroes lands. While there is no suspicion on our heroes there is now a bounty for clearing them out. Our heroes ventured into the Southernmost unexplored reaches of the forest. Though no Trolls were found our heroes dispatched an errant Hodag and Forest Drake. The forest is now completely explored. A traveling group of Gnomish archaeologists was encountered and were given permission to explore the lands as they are in search of “Firestone Keep” a lost Dwarvish settlement and were directed towards the lost Elvish settlement in the area.

Returning to their keep our heroes managed their lands with no incident though it is noted that Winter is coming. Checking in on his “apprentice” Vino, Tesla found evidence of a broken heart with sketches detailing a relationship with another bottle of wine. Discussion with Tick Tack as to whether is pulling the prank was inconclusive. Either your master spy is pulling a prank and is a master of bluffing it or he is not bluffing at all and finds it ridiculous that you want him to hire someone to keep tabs on a bottle of wine. Several bottles of other varieties were left behind to keep Vino company in the hopes that he’d make friends while our heroes go out.

On the suspicion that the Trolls could be further in the grasslands led our heroes to explore more of their territory. This search quickly turned up a Hill Giant lunching on a lonely knoll. Upon approaching him they were greeted with the phrase: “You give Munguk you stuff now” and as the Giant readied his weapon so too did our heroes.

A fierce battle ensued with a strong opponent but as our heroes grew close to slaying the giant he broke down in tears calling them a bunch of “meanies”. Calling off the attack our heroes spoke with the Giant and gained valuable information. The Giant fled with his mother from the North after other Giants wanted to kill him for being too dumb. He also had a map to the Trolls that he was happy to part with but would not lead them to the Trolls since they were also “meanies”. The heroes bribed him with “drink” (water with an illusion of the taste of beer) and he told them much. After leaving him be with promises that he would hurt no one.

Our heroes used the map to discover the Trolls lair and as the curtain is drawn they prepare their assault on the den of Trolls.

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